Paper mario chapter 4. Beat its party of two Clubbas, then open the Treasure Chest for the Storeroom Key. Paper mario chapter 4

 
 Beat its party of two Clubbas, then open the Treasure Chest for the Storeroom KeyPaper mario chapter 4 Mario pals around in an all-new action adventure! Mario's back in his first adventure since Super Mario 64, and this time, Bowser's bent on preventing a storybook

Vivian is def my favourite Paper Mario character - she gets so much development, mostly because she's alone with Mario the whole chapter. Use Thoreau to grab the little enemies (called Frackles) that appear on his back. Peach invited Mario and Luigi for a party at her castle but something weird happens. For Paper Mario on the Nintendo 64, Walkthrough by TheDogfather. Effect: Allows Mario to use Power Quake, a hammer attack that deals 4 damage to all grounded and ceiling enemies, for 4 FP. TDog Version 1. Chapter 4-3. Chapter 6-1 has the first 25 Sammer Guys, Chapter 6-2 has numbers 26-50, Chapter 6-3 has 51-75, and Chapter 6-4 has 76-100. It originally confused me when I was young. It is also where the Shy Guys guard the fifth Star Spirit, Muskular, who is located within a treasure chest. Although Super Paper Mario was a bit of a disappointment (It's really good, but I prefer the older system - plus, Chapter 4 SUCKS! =( ), this reminded me why I love Paper Mario in the first place. Fortress; Chapter 2: The Mystery of Dry Dry Ruins; Chapter 3: The "Invincible" Tubba Blubba; Chapter 4: Trials in the Toy Box; Chapter 5: Hot Hot Times on Lavalava Island; Chapter 6: Dark Days in Flower Fields; Chapter 7: A Star Spirit on Ice; Chapter 8: A Star-Powered ShowdownSuper Paper Mario at IGN: walkthroughs, items, maps, video tips, and strategies. La vasta llanura (The Vast Plain) Plays in Chapters 3-1 and 3-3, as well as after the Tile Pool in Chapter 3-2 and in front of Fort Francis' entrance in Chapter 3-4. After the battle, equip HP Plus, three FP Plus, Chill Out, and Speedy Spin. Follow our walkthrough and guide for Paper Mario: Color Splash as Mario Party Legacy takes you through every level and world, along with providing tips and secrets to help you beat the game! Our podcast discussion on Paper Mario: Color Splash is now live and ready!. Rank #04: Chapter 6, TTYD. . Somehow,. Fleep - 17:253. . You get Fleep when you give it to the guy in the toilet. L. You’re now inside of Shy Guy’s Toy Box. SUPER PAPER MARIO HINTS. In Super Paper Mario, the player can purchase maps from Flamm. Chapter 4-1. The “battle” is, from a programming standpoint, actually broken up into four consecutive battles. This is Episode 3 of our playthrough of Paper Mario for the Nintendo 64. Power Quake. For Call of Duty 4: Modern Warfare on the DS, GameFAQs hosts videos from GameSpot and submitted by users. Red Station - The general's army Peach Intermezzo #5 - Cake cooking crash. The only ones i. Fishy Boopkins In Super Paper Mario Chapter 4. Take the pipe in the lower route, as the tunnel on the right simply leads to an impassable security room - you'll come back. Poshley Heights: Another peaceful town. When Mario knocks, no one answers, but a second knocking will bring. We go back and see a few things that I missed. Since Peach wasn't able to find the location of the next Star Spirit, we'll need to do it ourselves. Of course, he didn’t exactly act like they did. he will write in mario s back his name then go to the pipe and enter it and it will take tou to twilight town and start chapter 4. Fort Francis is the setting of Chapter 3-4 in Super Paper Mario. The first stretch of the level is a hallway filled with Zoing-Oings, a Cursya, Blastboxers and Red Is. It is the sequel to Paper Mario on the Nintendo 64 and is overall the second game in the Paper Mario series. Super Paper Mario (Wii): Has the worst combat system of the games. Super Paper Mario's chapters start out by introducing a conflict, and then doing absolutely nothing with this conflict until the boss fight at the end, when the game dumps exposition to explain what's going on. The Yold Ruins are the setting of Chapter 1-4 in Super Paper Mario. Nintendo 64 Controller. Image size. Trials in the Toy Box, the fourth chapter of. Previous Video: Let's Play of Paper Mario - by chuggaaconroy - Part 34 of 82. As a reward, you get to go into the storeroom and take any item you like. There is a gap in the road. Let's Play of Paper Mario - by chuggaaconroy - Part 34 of 82. comic ghost luigi lm3 lm3morty luigismansion nintendo nintendofanart luigismansion3. By IGN-GameGuides,. Paper Mario - Chapter 4 - Part 2 from chuggaaconroy. Flip to 3D and check the corner past the door to find a warp pipe. You're about to embark on a journey through a long and confusing maze, but things start off slowly. While first being shown off in the 2nd ever Funkin' Forward presentation, a demo has. Once Lantern Guy flees the scene, Mario can break open the lantern he leaves behind to free Watt, an electric little guy who will join the party without any hassle to help Mario and his friends defeat Bowser. It was definitely fun to mimic the style. The total time in the playlist for the original LP is 14 hours and 11 minutes. Chapter 5-3 - Floro Caverns. Use Bowser's flame breath to free him of his icy prison. Latest and best Super Paper Mario Wii cheats and tips. ;o; I hope you like the 3 part comic. 2, originally referred to as Chapter 7 in Yume Kōjō: Doki Doki Panic. . Mario, Princess Peach and Bowser meet the Pixl named Dottie here. Ghoul Shroom Ca. Go see Watchitt in Chapter 1-2. This walkthrough will contain locations of. 4 Chapter 4-4: The Mysterious Mr. Towards the end of the game at Chapter 8, Mario encounters them again. 1 Skip the Twister in Damp Oasis (2-4) Paper Mario [] Background Swap [] A very useless glitch but it is a fun glitch to try casually. Then afterward, we go to Dry Dry Outpost to find Mr. Our Paper Mario 64 walkthrough guides you through all eight chapters featuring puzzle solutions and tips on boss strategies. Fishy nodded. Star Pieces 10. Defeating our doppleganger and its partners in the final battle of Chapter 4. I love the atmosphere in both chapters. TTYD's chapter 4 is great as well though. "Men do not differ much about what things they will call evils; they differ enormously about what evils they will call excusable. The last part that. Jump through the next hole and defeat the Hyper Cleft that you see, and jump while behind the right-most tree to get a hidden shine sprite. 0 Contents 1. He just took pictures of her to show to his friends online. "He doesn't seem like a hero though. However. My least favorite chapter would be chapter 1 if only for it feels very slow and rather generic. . However, make a mental note of the red tree you pass - you'll be visiting it later. It also features one of the best partners. This method is only feasible with save states, since there’s only a 1/198 (0. . Rank #22 — Chapter 4-2: A Paper Emergency Rank #21 — Chapter 2-2: Tricks, Treats, TrapsThe Bitlands is a dimension located beyond Flipside Tower's yellow door in Super Paper Mario. Hopefully you know what an alliteration is. Shy Guy's Toy Box is the home of the Shy Guys and the location of the fourth Star Spirit, Muskular in Paper Mario. Previous Video: Let's Play of Paper Mario - by chuggaaconroy - Part 35 of 82 Let's Play of Paper Mario - by chuggaaconroy - Part 35 of 82Scan this QR code to download the app now. . At one point, the Whacka on Mt. Now Watching: Let's Play of Paper Mario - by chuggaaconroy - Part 32 of 82. HP: 1. can breathe without their space helmets yet the stars are fully visible. While no-one knows exactly how to get there. Go back and continue. To enter it, the player must use Lady Bow to become invisible, and then a Shy Guy will uncover a secret wall, revealing the entrance. Chapter 3 5. Go to the first floor, jump on the couch, and use the Weight. Once you’re at the Green Station, Spin Jump south of the Toad conductor to pop a Star Piece out from under a hidden floor panel. Especially in 8-4 with the final battles and all the dialogue, and the darn maze! We get to the last area of Shy Guy's Toy Box after spending 10 minutes on fetch quests with backtracking to figure out how to hit 4 colored blocks. Location: Jade Jungle. The planet is the point from which the Outer Limits may be accessed. It, as well as the smaller areas Poshley Heights and Riverside Station, serves as the setting of Chapter 6 of that game. It is found in The Bitlands and is the home of Francis, a nerdy chameleon obsessed with video games. In fact, he's dropped letters all over Mushroom Kingdom! Mario ends up having to help find the letters and deliver them. reblog. It has the mystery of who "killed" the mayor, the "mirrors" in the Crystal Palace, etc. When C-down is pressed, Mario can hold onto Watt to reveal secret blocks. Goombario's Tattle. L Rank #04 — Chapter 7-4: A Bone-Chilling Tale Rank #03 — Chapter 3-4: The Battle of Fort Francis Rank #02 — Chapter 6-2: The End of a World Rank #01 — Chapter 8-4: Tippi and Count Bleck Before this series truly comes to an end, I'd like to give some final thoughts. Go back to that rock pillar, use Fleep, get the key, go to a locked door in the same section, and your done! You don't solve it. Link contributed by Anonymous. The Sun Tower music is awesome though. Gabasonian. 1. A version. I don’t think I’m going to be getting any more star piece badges, so I have no further need to collect them. I’ve been playing paper Mario on the nso service without any issues so far, but once I got half way through chapter 5 the game began to lag really bad, I’d have to try and time action commands a few seconds earlier in order for them to even register, it got even worse when I got. Well, this world is certainly a change of pace. 8K Views. Collectibles: 91. Español. It has a unique art style that makes the world look as if it was drawn on a grid, like pixel art. 4 is a fun chapter, and 7 is a very mysterious chapter, which is awsome! I just went with Chapter 7 because the Crystal Palace is magical! (I know that sounds very corny!)Seth Nelson. Fracktail's weakness is the antenna on his head. We meet Master Tubba Blubba, witness him eating another innocent ghost, and go up to his castle to come after him. Paper Mario - Gameplay Walkthrough of completing Chapter 4, battling Anti Guy, Big Lantern Ghost, and the Chapter 4 Boss: General Guy on Nintendo 64! In ord. I do hope you all enjoy reading the series. 2. . Use Tippi's pointing powers to discover a door you can continue through. In this 1st part of my playthrough of Chapter 4 of Paper Mario, we enter a magical toy box to find out what has been causing the Shy Guys to run amok. L summons after being beaten by Mario and Friends. Timing starts after file creation. It is destroyed by The Void in the main story, leaving nothing but an empty white space, but is restored after the story. Recorded with the Elgato HD and rendered in Sony V. Upon completing the Duel of 100 Tournament, King Sammer awards you with 7 Catch Cards since he doesn't have the Pure Heart (you already got it earlier in the game). There are called “Sentinels. 5 After clearing Chapter 4; 1. The floor has a tree-branch-like texture with the purple-blue-green. I wanted to take a break from commissions, so I drew my favorite green boy. Deutsch. Paper Mario: The Thousand Year Door (Paper Mario RPG in Japan), also known as Paper Mario 2, is the second installment in the Paper Mario series. Chapter 5 26 Chapter 4-2 70This is our true HD (1440p 60fps) segmented walkthrough of Paper Mario: The Origami King for the Nintendo Switch. Paper Mario - Chapter 4 - Part 4 from chuggaaconroy. Chapter 8: Fun to explore the castle. 8 - 4. Chapter 4-3. Take the pipe in the lower route, as the tunnel on the right simply leads to an impassable security room - you'll come back to that later. The song features parts of the ground theme from Super Mario Bros. XD. he's based off of. a. After giving it the Pure Heart and opening the door to Chapter 4, use the Return Pipe to reach it. Get past the bubble tree and Spin Jump near the exit on the right. I think Chapter 1, Chapter 3, Chapter 4 and Chapter 5 would get the most out of adding more pathways for the player to explore, but it would still help some of the other chapters as well. Previous Video: Let's Play of Paper Mario - by chuggaaconroy - Part 34 of 82 Let's Play of Paper Mario - by chuggaaconroy - Part 34 of 82Paper Mario - Chapter 4 - Part 6 from chuggaaconroy. Chapter 2 4. It has a unique art style that makes the world look as if it was drawn on a grid, like pixel art. Dodge Master. Go to the room to the right to get the Super Boots. Chapter 1: Storming Koopa Bros. Walkthrough 1. Chapter 4: Trials in the Toy Box Green Station. Location: Crystal Palace. Super Paper Mario -- Chapter 5-1: Downtown of Crag; Super Paper Mario -- Interlude After Chapter 4; Super Paper Mario -- Chapter 4-4: The Mysterious M. Chapter 5 Best: A fun chapter, fun. Chapter 7 of Super Paper Mario, which takes place in The Underwhere. Now that you're on the surface of a strange planet, there are a few things to keep in mind. In this chapter a geeky chameleon named Francis kidnapped Tippi. Chapter 4. 1. Go. Chapter 5: The Key to Pirates. advertisement. Their defense power is 0. The game features a wide variety of tools, enemies, and interactive objects that can be used to design intricate and challenging levels. Fortress. The doorway is the archway by Minh T. Ranking Chapter 4. Side Quests and Easter Eggs 7. Writing this article has taken me an obscene amount of time. As such, Merlee's spell can kick in once per battle. Collectibles: 21. Chapter 7 9. We discover the Shy Guy's Toy Box and get into a fight with a tough guy. For 2 FP, Mario can use the "Dizzy Stomp" attack, which attacks the enemy and can cause the enemy to get dizzy. Paper Mario - Chapter 4 - Peach Interlude from chuggaaconroy. What kind of creature was it, anyway? And what was with those weird noises? Whenever confronted with a question, it would say, "Squirps is Squirps, SQUAAK!" All they could do was trust that he knew. 1 Chapter 1-4: Monster of the Ruins. Twilight Town is an interesting location, and the whole plotline with Doopliss is great. L, is the true main boss of Chapter 4 and is overall (alongside Mr. The Princess Peach. Flipside, Mario awakens near the Underwhere fountain without any of his Pixls, while Princess Peach and Bowser are nowhere to be found. Like every guide in our Paper Mario 64 walkthrough, our Chapter 5 walkthrough keeps it to the point and gets you moving to your next goal without getting too stuck in the details. The bridge. ***GENERAL GUY. Although this time one can circumvent these events through looking up the combinations on the internet ahead of time, doing these the intended way is still a time sink, and not in a good way. You start off at the Blue Station. Super Paper Mario OST - Chapter Introduction. Next, go to the Toad Town Shop and return the Storeroom Key. After crossing the patch of thorny vines, walk up the steps and cross over the log to get to the Star Piece. Previous Video: Let's Play of Paper Mario - by chuggaaconroy - Part 35 of 82. Chapter 1: Storming Koopa Bros. At the start of the game, make a save state. Every Paper Mario 64 Chapter, Ranked Worst To Best. Paper Mario TTYD. 27M subscribers. Planet Blobule is the setting of Chapter 4-2 in Super Paper Mario. Paper Mario was played by Chuggaaconroy twice. Paper Mario (Mario Story in Japan) is the first game in the Paper Mario series. Talking to a few of the villagers reveals that Kolorado has gone into the thicket of a jungle path that ends halfway to the volcano. Mario, Princess Peach and Bowser meet the Pixl named Dottie here. Chapter 4 is the biggest offender of this. Shy Guy's Toy Box is found in a. . Mt. Enjoy!We chase after the Duplighost that stole our body in an attempt to get it back!Will Mario be re-united with his friends?Chapter 4 is probably only 2/3 the length of Chapter 3, and that's with all the backtracking included in it. 736 Favourites. "He doesn't seem like a hero though. This LP has 86 videos, and the time length is 13 hours 52 minutes and 56 seconds. From a toy box, to a palace of mirrors, to a field of talking flowers in the sky, the original Paper Mario has it all. Resident Evil 4 marks a new chapter in the Resident Evil series. Welcome to my walkthrough of Super Paper Mario on the Wii. After Mario and company defeat all four of them, they fall down their castle into one of the prison cells, seemingly leaving them trapped. Chapter 4: Trials in the Toy Box. It succeeded Super Paper Mario from 2007, and was itself succeeded by Paper. First go in the door to the right. She is more than 1,000 years old and is the oldest of the three sisters. Chapter 2-3. 6 Boss. Shy Guy's Toy Box is the primary area of Chapter 4 in Paper Mario. Now Watching: Let's Play of Paper Mario - by chuggaaconroy - Part 34 of 82. Mario and Peach first encounter Mimi in her girl form when they reach Merlee's Mansion in Chapter 2-2. Rank #05: Chapter 3, 64. Their relationship is really cute too, and I'm surprised how well they managed to develop it when Mario can't talk. It is the home of the Floro Sapiens, who use it to mine gems for their king, who resides in a palace deep in the caves. SPM definitely has the weakest Chapter 4 here by far. There’s an extended sequence where Mario boards the K64 train, which is in fact the vehicular obstacle that’s present in Mario Kart 64’s Kalimari Desert. In Chapter 1, The Koopa Bros. Pit Stop! At the first spinning fire column, take. Jump on the. Chapter 4: Getting Chunky "So, you actually managed to find another hero to join your cause?" asked Old Man Watchitt. 0 offers a fully scripted story through 4 chapters. Introduction. The Super Boots are found in chapter 2, the Super Hammer is found in chapter 3, the Ultra Boots are found in chapter 6 and the Ultra Hammer is found after chapter 6 but before chapter 7. Use Thoreau to grab the block. Discover game help, ask questions, find answers and connect with other players of Super Paper Mario. Saved after beating final boss; max stats for everybody; all the badges you need. Using his Koopa Clown Car, he. Rugged sends Parakarry a letter stating he one day dreams of flying. Focus Reset. 99 Mario/All Abilities, 100/100 Star Pieces, 113/124 Tattles, 85/85 Badges, 57/57 Recipes, 14/14 Shine Sprites, 5 Life Shrooms, 5 Gold Bar x 3, 5 Ultra Shrooms, and 5 Jammin' Jellies. . In the first room is a Blooper fight, after which an ! Switch drops which will unlock the shortcut pipes to Goomba Village (Prologue), Koopa Village (Chapter 1), and Dry Dry. REPORT | REPLY. It is a remake of the 2004 Nintendo GameCube game of the same name, and the first remake in the Paper Mario series. Floro Caverns. . However. There’s not a lot of optional areas in the game that take up more than one or two rooms at a time. 2, originally referred to as Chapter 4 in Yume Kōjō: Doki Doki Panic. To get Ms Mowz, accept the trouble in the trouble center by "???". Accepted Answer. Take the southeastern path. Not much is known about the Crystal King. *This video will have unavoidable spoilers*This video is for chapter 4-3I have more wa. Paper Mario - Chapter 4 - Part 1 from chuggaaconroy. Here's how to do it: Go to the base of a tree with black birds in it, and hide Mario and Vivian using Vivian's veil ability. Recorded with the Elgato HD and rendered in Sony V. Chapter 4: Trials in the Toy Box. Chapter 4: Trials in the Toy Box Green Station. Now Watching: Let's Play of Paper Mario - by chuggaaconroy - Part 33 of 82. he's based off of a Legend Of Zelda mook!" shouted the old man. Gloam Valley (Super Paper Mario) Created by Super Isaiah. Chapter 2-3's Rubee grind. When Mario stops for a chat with him, he doesn't see the ghost making faces behind him, but the guard assures him it's there. Let's Play of Paper Mario - by chuggaaconroy - Part 33 of 82. Mario's friend Parakarry (a Paratroopa) is supposed to be a Mail Deliverer, but he's not doing a very good job. The backtracking is my only complaint there, but it's a really big complaint. Use Bow's ability to turn Mario invisible and wait. A subreddit dedicated to the flattest series out there: Paper Mario! Spanning across 20 years with 6 games, including the recently released Paper Mario: The Origami King, and 1 crossover. Move to the left of the warp pipe, have Mario do a butt stomp and a section of the floor will rise up. Complete Trade Sequence. Destroy it with Cudge to reveal a warp pipe. . . HP: 4 each. You're about to embark on a journey through a long and confusing maze, but things start off slowly. I would have been fine if he pushed Grubbs out of the way to absorb all that power to get revenge on Mario. It's good to be back, and this time you have an air supply on your side! The controls for space are pretty simple - just press in the direction you want to go. A red Bob-omb. Trials in the Toy Box, the fourth chapter of Paper Mario. Chapter 5-2 - Land of the Cragnons. The two decide to go eavesdropping to find out whether or not Mario has beaten Tubba Blubba yet. Continue west until you see a Dock in the center. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. If you'd like to save FP, an attack from both Mario and his partner should knock them over, leaving them open to attack. 7 After clearing Chapter 6; 1. The Thousand-Year Door is the second game in the Paper Mario series following Paper. See answers (3) Best Answer. Fortress; Chapter 2: The Mystery of Dry Dry Ruins; Chapter 3: The "Invincible" Tubba Blubba; Chapter 4: Trials in the Toy Box; Chapter 5: Hot Hot Times on Lavalava Island; Chapter 6: Dark Days in Flower Fields; Chapter 7: A Star Spirit on Ice; Chapter 8: A Star-Powered ShowdownWe meet General Guy, the head of the Shy Guy army. He owns a Fort which is called Fort Francis. This Chapter 5 guide in our Paper Mario 64 walkthrough takes you through the isolated Jade Jungle at the base of Mt. The two decide to go eavesdropping to find out whether or not Mario has beaten Tubba Blubba yet. In this episode i am playing through chapter 8-4. If a Sentinel grabs Mario, it’ll take him back outside of Tubba Blubba’s Castle. The Trouble Center is a building in the east side of Rogueport in Paper Mario: The Thousand-Year Door. . So the pure heart thingy is in there huh? Well, this should be easy. Taking the disguise of Merlee's handmaid, Mimi makes her first. Every time the bell rings in the far away creepy steeply someone in town turns. The "Information by Chapter" gives general tips and guidelines, boss data, and trick videos specific for each. Bowser first appears in Star Haven. 262 Comments. Steam Workshop: Rivals of Aether. This land is ruled. Chapter 7: A Star Spirit on Ice. 5 Boss. The game then brings you to Peach and Twink. Guest answered: First go to the castle then go down the well and keep on going right then push the mirror then use vivians power go through the door then use the toilet paper ability to go and then you will see a door go in and you will find some boxes open them and you will find the letter p. The action command will work a little more frequently. Recorded with the Elgato HD and rendered in Sony V. Raccoon City. It seems King Sammer, ruler of this land, wants you newcomers to pass through 100 gates, each guarded by a different foe. Paper Mario was played by Chuggaaconroy twice. I always disliked its art style and most of its characters. Spin jump on the bottom left crate to get a Maple Syrup. It is a remake of the 2004 Nintendo GameCube game of the same name, and the first remake in the Paper Mario series. The fourth Star Spirit. Go to the door to the left and get the Weight. In this episode i am playing through chapter 1-4. Items. The ori. 6 After clearing Chapter 5; 1. Mario encounters them at the end of chapter 1 in Paper Mario. Chapter 8-2: The Crash. . You’ll see a Table of Contents (TOC) to the right of this very text. Enemies: None First, go left and get the star piece behind the blue fold-up chair. Contents. Mario and the gang cruised through space, led by the young alien named. *This video will have unavoidable spoilers*This video is world 4-2I have more walkthro. Mario can also find panels by swinging his. Contents. 7 Chapter 6: Dark Days in Flower. The battle. When Mario first entered through the portal, the door was connected to a large tree, Wise Wisterwood, which told Mario of the. Rank #03: Orange Paint Star, CS. Now that Mario has gained the ability to turn into a paper airplane, you can finally reach the Thousand Year Door. advertisement. Everything is really fun about this chapter. She claimed to be the housemaid. ) If you healed before the battle, keep Watt as your partner and use this strategy instead. Super Paper Mario - The Castle Bleck chapter is really long. Chief director Ryota Kawade was on a train thinking about ways to adapt a mini-game from Paper Mario: The Thousand-Year Door in which the player controls a large Bowser in a short side-scrolling stage; he. Chapter 1-4: The Bug Bug Brawl * We open up with Mario near some steps, leading to the hive. Who instructs Mario to head east in search of the first Star Spirit? Answer: Merlon. Menu. Furthermore, it seems to have a thin atmosphere, as Mario and co. Chapter 6: Dark Days in Flower Fields. Story 2. ---Playlist - 5-4. The up-down-down-up-down-up pattern was really cool to figure out, how you figure it out from the background torches in the previous room. Paper Mario games are some of my favorite RPGs on the planet due to the sheer diversity of their chapters. In the modern era, it's known for its more adventure-game. 1 Enemies and obstacles; 1. Topic Archived. Stone Chomp x2 (4 HP each) Turn 1: Power Bomb. You'll come across a fork in the road early in the level. Read our novel sized Walkthrough to complete Super Paper Mario's biggest challenges. Now, with all of the Star Spirits returned to their normal states, Mario can utilize their powers to advance into the night sky and to the small town of Star Haven, the last outpost before he progresses to the castle floating above in the heavens. When Mario heads into the dark and spooky. advertisement. In this part, we meet Squirps, and complete Chapter 4-2. In Chapter 4-1, the heroes meet Squirps, a mysterious alien creature who functions as a ray gun for stages 4-1 and 4-3. The fort is also staffed with various Meowmaids, robots that serve Francis and guard the fort from outsiders. The panels can be flipped by Spin Jumping (possible after Mario finds the Super Boots in Chapter 2) near them. After hitting the block, go all the way to the right and stand on the brown block. Put aside your instinct and break the vase by jumping into the block; you can't actually. . The Magical Seed is a seed which can grow flowers wherever they are planted. Defeating our doppleganger and its partners in the final battle of Chapter 4. The player must find the House Key to release Gnaw; Mimi will leave with Gnaw and the. After the Koopa Bros.